Monday, August 13, 2018

The Walking Dead game’s new season finds a solution to zombie fatigue: kids

When it first debuted in 2012, Telltale’s game adaptation of The Walking Dead felt like something completely new. Sure, there were plenty of zombie games before, but this was different: it focused on human trauma and moral choices, instead of the headshot-fueled action at the heart of other games. Playing as Lee, you became the de facto parent for a young girl named Clementine, and the entire first season of the game was dedicated to keeping her safe.

As The Walking Dead continued, and Clem was thrust into the lead role, some of that sense of freshness wore off. There’s only so much time you can spend with characters who are going through the worst situations imaginable before it becomes unbearable. When shocking deaths lose their shock...

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