In today’s digital age, it can sometimes feel like hardware has taken a back seat to the software that drives devices. Button of the Month is a new column that will look at some of these buttons and switches on devices both old and new to appreciate how we interact with our devices on a physical, tactile level.
There has never been a controller quite like the one for Nintendo’s GameCube. An asymmetrical, colorful mash of shapes and buttons, the GameCube controller threw caution (and years of conventional logic on how to build a video game controller) to the wind, resulting in a bizarre looking creation that somehow all came together to work.
But the key to it working, at least for me, is the giant, oversized A button that dominated the...
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