When the original PlayStation launched in 1994, it helped usher in a golden age for Japanese role-playing games. Led by the blockbuster Final Fantasy VII, developers managed to craft thrilling new experiences that merged the turn-based gameplay the genre was known for, with a technology-fueled cinematic approach to storytelling that lured in huge new audiences.
But among the biggest hits of the time, there’s a glaring absence: Dragon Quest. DQVII was a hit in Japan, but it didn’t launch until 2001 in North America, well into the PlayStation’s life, and it suffered for it. Though the series has long been a staple in Japan since its inception in 1989, it has struggled to garner much of a global audience — and series executive producer Yuu...
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